
It's a bit of a task for a game of this size, and it does unfortunately show in quite a few areas -spelling/grammar mistakes which are forgivable but can hurt immersion -a few overused tropes (everyone in this game loves to suddenly kill themselves a bit too much) -A very rushed ending, with quite a lot of anticlimactic moments that could have been handled a bit better in my opinion -some odd moments where you kind of see your sprite jolt around in between cut scenes that could have been cleaned up a bit better The polish: -the pixel graphics are quite well done, very beautiful and it always impresses me when a small team (one I believe?) can accomplish something of this scale -the world building in this game is FANTASTIC! Unique spin on a few races and in general I would love to see more games in this world, he laid the groundfloor for an amazing series. Allow me to explain what I mean by that: Rough around the edges: As I understand it's largely developed and designed by one person, so all the dialogue and story falls on his shoulders.

It's a bit of a task for a game of this size, and it does unfortunately show in quite a few I would describe the game as simultaneously very rough around the edges while also being quite polished. I would describe the game as simultaneously very rough around the edges while also being quite polished.
